Colonia Region System Database

Key Figures

  • Inhabited region is 46 LY in radius, with Colonia 5 LY from the centre
  • 71 systems supporting 9,104,100 people, with 5 more currently planned
  • 100 surface and orbital stations (and 24 settlements) including 4 engineers
  • Current happiness is 80%: 1,991,837 Elated - 6,896,705 Happy - 209,674 Discontented
  • Modern production facilities manufacture goods with 516% of standard efficiency.
  • 37 installations and 18 operational mobile megaships
  • 92 factions, including 42 player factions
  • The busiest system saw 930 ships in 24 hours, the quietest only 0
  • Approximately 146 million credits of bounties are collected daily in the region
  • The exploration value of the inhabited and planned systems is estimated at 45,929,949 credits.
  • The currently inhabited systems have 20 terraforming candidates which do not have any native life.
  • Native life is being protected from invasion on 6 Earth-like Worlds, 3 terraformable Water Worlds and 2 Ammonia Worlds.

Economies

  • 17 ⚒︎ Extraction
    14 ⚗︎ Refinery
  • ➠ 13 ⚙︎ Industrial
    ➠ 13 ⚛︎ High-Tech
  • ➠ 7 ⚘︎ Agricultural
    ➠ 9 ✆︎ Service
    ➠ 8 ⚔︎ Military
  • ➠ 9 ⛱︎ Tourism
    ➠ 5 ⛺︎ Colony
    ➠ 1 ▦︎ Prison

Governments

  • 31 ⊜︎ Cooperative
  • 11 ✘︎ Democracy
  • 10 ☠︎ Anarchy
  • 7 ⚚︎ Corporate
  • 7 ✤︎ Confederacy
  • 6 ✊︎ Dictatorship
  • 5 ⚜︎ Feudal
  • 4 ⚙︎ Engineer
  • 3 ♚︎ Patronage
  • 3 ☭︎ Communist
  • 2 ⛪︎ Theocracy
  • 2 ▥︎ Prison Colony
  • 1 ▦︎ Detention Centre

States

Factions

  • 3 ☣︎ Blight
  • 38 ▲︎ Boom
  • 13 ▼︎ Bust
  • 17 ☺︎ Civil Liberty
  • 19 ☹︎ Civil Unrest
  • 11 ☒︎ Election
  • 9 ⏩︎ Expansion
  • 4 ☕︎ Famine
  • 6 ⚡︎ Infrastructure Failure
  • 16 ⇥︎ Investment
  • 2 🌋︎ Natural Disaster
  • 32 ○︎ None
  • 7 ☣︎ Outbreak
  • 1 ⚑︎ Public Holiday
  • 7 ⏪︎ Retreat
  • 1 💣︎ Terrorism
  • 8 ⚔︎ War

Systems

  • 1 ☣︎ Blight
  • 43 ▲︎ Boom
  • 1 ▼︎ Bust
  • 20 ☺︎ Civil Liberty
  • 1 ☹︎ Civil Unrest
  • 1 ☒︎ Election
  • 13 ⏩︎ Expansion
  • 0 ☕︎ Famine
  • 0 ⚡︎ Infrastructure Failure
  • 24 ⇥︎ Investment
  • 0 🌋︎ Natural Disaster
  • 0 ○︎ None
  • 0 ☣︎ Outbreak
  • 1 ⚑︎ Public Holiday
  • 0 ⏪︎ Retreat
  • 1 💣︎ Terrorism
  • 0 ⚔︎ War

Find out more

Current Projects

Current Conflicts

StateSystemFaction 1ScoreFaction 2
Active Election Desy ⊜︎ Colonia Citizens Network 0-0 ⊜︎ People of Colonia (Desy 4 Agricultural)
Active War Centralis ✤︎ Privateer's Alliance Expeditionary Force 0-0 ✘︎ Simple Elite Corps
Active Election Trakath ⊜︎ Jaques 0-3 ⊜︎ Colonia Agricultural Co-operative (Rowley Survey)
Active Election Aurora Astrum ⊜︎ Colonia Council 1-0 ✘︎ Likedeeler of Colonia (Prisma Renata)
Active War Aurora Astrum ✊︎ Societas Eruditorum de Civitas Dei 0-0 ⊜︎ The Fuel Rat Colony (Napier Laboratory)
Active Election Pennsylvania ⊜︎ Colonia Mining Co-operative 2-1 ⊜︎ Consortium Pioneers (Pennsylvania 3 Industrial)
Active War Kopernik ✘︎ Infinity's End Deep Space Company 1-0 ✘︎ Likedeeler of Colonia
Pending Election Luchtaine ✊︎ Bloodhounds 0-0 ✘︎ Rock Research Ring
Active Election Kinesi ✘︎ Likedeeler of Colonia (The New Queen VI) 0-0 ⊜︎ Jadish Dovish
Active War Asura ⊜︎ Colonia Council (Wellington's Claim) 1-2 ✊︎ The Sovereignty
Active Election Tir ⊜︎ Colonia Co-operative 0-1 ⊜︎ HOTCOL (Dohler Depot)

Current Events