Colonia Region System Database

Key Figures

  • Inhabited region is 46 LY in radius, with Colonia 5 LY from the centre
  • 71 systems supporting 9,104,100 people, with 5 more currently planned
  • 99 surface and orbital stations (and 24 settlements) including 4 engineers
  • Modern production facilities manufacture goods with 422% of standard efficiency.
  • 33 installations and 18 operational mobile megaships
  • 91 factions, including 42 player factions
  • The busiest system saw 466 ships in 24 hours, the quietest only 0
  • Approximately 103 million credits of bounties are collected daily in the region
  • The exploration value of the inhabited and planned systems is estimated at 37,709,225 credits.
  • The currently inhabited systems have 20 terraforming candidates which do not have any native life.
  • Native life is being protected from invasion on 6 Earth-like Worlds, 3 terraformable Water Worlds and 2 Ammonia Worlds.

Economies

  • 17 Extraction
    14 Refinery
  • ➠ 13 Industrial
    ➠ 11 High-Tech
  • ➠ 7 Agricultural
    ➠ 9 Service
    ➠ 8 Military
  • ➠ 10 Tourism
    ➠ 6 Colony
    ➠ 1 Prison

Governments

  • 31 Cooperative
  • 11 Democracy
  • 10 Anarchy
  • 7 Confederacy
  • 6 Dictatorship
  • 6 Corporate
  • 5 Feudal
  • 4 Engineer
  • 3 Patronage
  • 3 Communist
  • 2 Theocracy
  • 2 Prison Colony
  • 1 Detention Centre

States

Factions

  • 31 Boom
  • 1 Bust
  • 12 Election
  • 4 Expansion
  • 1 Famine
  • 11 None
  • 4 Outbreak
  • 9 Retreat
  • 18 War

Systems

  • 20 Boom
  • 0 Bust
  • 1 Election
  • 6 Expansion
  • 0 Famine
  • 34 None
  • 2 Outbreak
  • 5 Retreat
  • 2 War

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