Colonia Region System Database

Key Figures

  • Inhabited region is 46 LY in radius, with Colonia 5 LY from the centre
  • 71 systems supporting 9,104,100 people, with 5 more currently planned
  • 100 surface and orbital stations (and 24 settlements) including 4 engineers
  • Current happiness is 77%: 1,425,479 Elated - 7,162,668 Happy - 510,552 Discontented
  • Modern production facilities manufacture goods with 515% of standard efficiency.
  • 37 installations and 18 operational mobile megaships
  • 92 factions, including 42 player factions
  • The busiest system saw 737 ships in 24 hours, the quietest only 0
  • Approximately 214 million credits of bounties are collected daily in the region
  • The exploration value of the inhabited and planned systems is estimated at 45,929,949 credits.
  • The currently inhabited systems have 20 terraforming candidates which do not have any native life.
  • Native life is being protected from invasion on 6 Earth-like Worlds, 3 terraformable Water Worlds and 2 Ammonia Worlds.

Economies

  • 17 ⚒︎ Extraction
    14 ⚗︎ Refinery
  • ➠ 13 ⚙︎ Industrial
    ➠ 13 ⚛︎ High-Tech
  • ➠ 7 ⚘︎ Agricultural
    ➠ 9 ✆︎ Service
    ➠ 8 ⚔︎ Military
  • ➠ 9 ⛱︎ Tourism
    ➠ 5 ⛺︎ Colony
    ➠ 1 ▦︎ Prison

Governments

  • 31 ⊜︎ Cooperative
  • 11 ✘︎ Democracy
  • 10 ☠︎ Anarchy
  • 7 ⚚︎ Corporate
  • 7 ✤︎ Confederacy
  • 6 ✊︎ Dictatorship
  • 5 ⚜︎ Feudal
  • 4 ⚙︎ Engineer
  • 3 ♚︎ Patronage
  • 3 ☭︎ Communist
  • 2 ⛪︎ Theocracy
  • 2 ▥︎ Prison Colony
  • 1 ▦︎ Detention Centre

States

Factions

  • 1 ☣︎ Blight
  • 38 ▲︎ Boom
  • 10 ▼︎ Bust
  • 23 ☺︎ Civil Liberty
  • 11 ☹︎ Civil Unrest
  • 1 ☀︎ Drought
  • 12 ☒︎ Election
  • 7 ⏩︎ Expansion
  • 6 ☕︎ Famine
  • 7 ⚡︎ Infrastructure Failure
  • 17 ⇥︎ Investment
  • 1 ⚿︎ Lockdown
  • 37 ○︎ None
  • 7 ☣︎ Outbreak
  • 2 ☠︎ Pirate Attack
  • 1 ⚑︎ Public Holiday
  • 4 ⏪︎ Retreat
  • 5 💣︎ Terrorism
  • 9 ⚔︎ War

Systems

  • 0 ☣︎ Blight
  • 40 ▲︎ Boom
  • 0 ▼︎ Bust
  • 32 ☺︎ Civil Liberty
  • 1 ☹︎ Civil Unrest
  • 1 ☀︎ Drought
  • 1 ☒︎ Election
  • 16 ⏩︎ Expansion
  • 0 ☕︎ Famine
  • 1 ⚡︎ Infrastructure Failure
  • 26 ⇥︎ Investment
  • 0 ⚿︎ Lockdown
  • 3 ○︎ None
  • 1 ☣︎ Outbreak
  • 2 ☠︎ Pirate Attack
  • 0 ⚑︎ Public Holiday
  • 0 ⏪︎ Retreat
  • 2 💣︎ Terrorism
  • 1 ⚔︎ War

Find out more

Current Projects

Current Conflicts

StateSystemFaction 1ScoreFaction 2
Active Election Aurora Astrum ⊜︎ The Fuel Rat Colony 2-0 ⊜︎ Colonists of Aurora (Napier Laboratory)
Active War Kopernik ⊜︎ Canonn Deep Space Research 3-1 ✘︎ Infinity's End Deep Space Company
Active Election Kioti 368 ✤︎ Privateer's Alliance Expeditionary Force (Kremmen's Respite) 0-0 ✘︎ Likedeeler of Colonia
Active War Earth Expeditionary Fleet ⊜︎ Explorers' Nation 0-3 ☠︎ The Nameless (Vicktore's Promise)
Active War Edge Fraternity Landing ♚︎ Last Phoenix Vault 1-1 ⊜︎ Explorers' Nation (Sanzio Silo)
Active Election Trakath ⊜︎ Jaques 3-0 ⊜︎ Edge Fraternity (Rowley Survey)
Active Election Hephaestus ⊜︎ Colonia Council 0-0 ✘︎ Likedeeler of Colonia (Hephaestus B2 Industrial)
Active Election Desy ⊜︎ Jaques 3-0 ⊜︎ Colonia Citizens Network (Desy 4 Agricultural)
Active War Kinesi ✘︎ Likedeeler of Colonia (The New Queen VI) 0-0 ☭︎ Jadht Nonowners
Active War Asura ✊︎ Bloodhounds 3-0 ✘︎ Simple Elite Corps
Active Election Ogmar ⊜︎ Colonia Research Department 0-0 ⊜︎ Colonia Co-operative (Crockett Gateway)
Active Election Tir ⊜︎ Alberta Industries 0-2 ⊜︎ HOTCOL (Dohler Depot)

Current Events