Colonia Region System Database

Key Figures

  • Inhabited region is 46 LY in radius, with Colonia 5 LY from the centre
  • 71 systems supporting 9,104,100 people, with 10 more also managed
  • 100 surface and orbital stations (and 24 settlements) including 4 engineers
  • Current happiness is 83%: 3,174,508 Elated - 5,665,535 Happy - 257,420 Discontented
  • Modern production facilities manufacture goods with 502% of standard efficiency.
  • 37 installations and 19 operational mobile megaships
  • 92 factions, including 42 player factions
  • The busiest system saw 1132 ships in 24 hours, the quietest only 0
  • Approximately 2,153 million credits of bounties are collected daily in the region
  • The exploration value of the inhabited and planned systems is estimated at 47,422,327 credits.
  • The currently managed systems have 20 terraforming candidates which do not have any native life.
  • Native life is being protected from invasion on 6 Earth-like Worlds, 3 terraformable Water Worlds and 2 Ammonia Worlds.

Economies

  • 17 ⚒︎ Extraction
    14 ⚗︎ Refinery
  • ➠ 13 ⚙︎ Industrial
    ➠ 13 ⚛︎ High-Tech
  • ➠ 7 ⚘︎ Agricultural
    ➠ 9 ✆︎ Service
    ➠ 8 ⚔︎ Military
  • ➠ 9 ⛱︎ Tourism
    ➠ 5 ⛺︎ Colony
    ➠ 1 ▦︎ Prison

Governments

  • 31 ⊜︎ Cooperative
  • 11 ✘︎ Democracy
  • 10 ☠︎ Anarchy
  • 7 ⚚︎ Corporate
  • 7 ✤︎ Confederacy
  • 6 ✊︎ Dictatorship
  • 5 ⚜︎ Feudal
  • 4 ⚙︎ Engineer
  • 3 ♚︎ Patronage
  • 3 ☭︎ Communist
  • 2 ⛪︎ Theocracy
  • 2 ▥︎ Prison Colony
  • 1 ▦︎ Detention Centre

States

Factions

  • 1 ☣︎ Blight
  • 27 ▲︎ Boom
  • 14 ▼︎ Bust
  • 20 ☺︎ Civil Liberty
  • 17 ☹︎ Civil Unrest
  • 2 ☀︎ Drought
  • 5 ☒︎ Election
  • 4 ⏩︎ Expansion
  • 3 ☕︎ Famine
  • 3 ⚡︎ Infrastructure Failure
  • 16 ⇥︎ Investment
  • 4 ⚿︎ Lockdown
  • 36 ○︎ None
  • 4 ☣︎ Outbreak
  • 3 ☠︎ Pirate Attack
  • 2 ⚑︎ Public Holiday
  • 5 ⏪︎ Retreat
  • 1 💣︎ Terrorism
  • 4 ⚔︎ War

Systems

  • 0 ☣︎ Blight
  • 38 ▲︎ Boom
  • 0 ▼︎ Bust
  • 29 ☺︎ Civil Liberty
  • 0 ☹︎ Civil Unrest
  • 2 ☀︎ Drought
  • 0 ☒︎ Election
  • 13 ⏩︎ Expansion
  • 1 ☕︎ Famine
  • 0 ⚡︎ Infrastructure Failure
  • 27 ⇥︎ Investment
  • 0 ⚿︎ Lockdown
  • 4 ○︎ None
  • 0 ☣︎ Outbreak
  • 2 ☠︎ Pirate Attack
  • 1 ⚑︎ Public Holiday
  • 0 ⏪︎ Retreat
  • 0 💣︎ Terrorism
  • 0 ⚔︎ War

Find out more

Current Projects

Current Conflicts

StateSystemFaction 1ScoreFaction 2
Active Election Pennsylvania ⊜︎ Jaques 0-0 ⊜︎ Colonia Council (Santos Mines)
Election Desy ✘︎ Mobius Colonial Republic Navy (Beaumont Reach) 4-3 ⊜︎ Colonia Co-operative
Active Election Trakath ⊜︎ Colonia Mining Enterprise 1-1 ⊜︎ Colonia Agricultural Co-operative (Rowley Survey)
Active War Dubbuennel ⊜︎ Colonia Co-operative (Burnham's Beacon) 2-1 ⛪︎ Radio Sidewinder Galactic
Active War Diggidiggi ⚚︎ Ukraine Colonist Alliance (Diggidiggi 3 Industrial) 0-0 ✊︎ Societas Eruditorum de Civitas Dei
Active Election Tir ⊜︎ Jaques 0-0 ⊜︎ HOTCOL (Dohler Depot)
War Coeus ⚚︎ Iron Phoenix Enterprise 0-4 ⊜︎ Colonia Co-operative (Coeus A3 Military)

Current Events