Colonia Region System Database

Key Figures

  • Inhabited region is 46 LY in radius, with Colonia 5 LY from the centre
  • 72 systems supporting 9,254,100 people, with 9 more also managed
  • 101 surface and orbital stations, 24 settlements and 0 factories - including 4 engineers
  • Current happiness is 80%: 2,187,397 Elated - 6,661,464 Happy - 399,382 Discontented
  • Modern production facilities manufacture goods with 494% of standard efficiency.
  • 37 installations and 19 operational mobile megaships
  • 94 factions, including 42 player factions
  • The busiest system saw 974 ships in 24 hours, the quietest only 0
  • Approximately 1,675 million credits of bounties are collected daily in the region
  • The exploration value of the inhabited and planned systems is estimated at 47,422,327 credits.
  • The currently managed systems have 21 terraforming candidates which do not have any native life.
  • Native life is being protected from invasion on 6 Earth-like Worlds, 4 terraformable Water Worlds and 2 Ammonia Worlds.

Economies

  • 17 ⚒︎ Extraction
    14 ⚗︎ Refinery
  • ➠ 13 ⚙︎ Industrial
    ➠ 13 ⚛︎ High-Tech
  • ➠ 7 ⚘︎ Agricultural
    ➠ 9 ✆︎ Service
    ➠ 8 ⚔︎ Military
  • ➠ 9 ⛱︎ Tourism
    ➠ 5 ⛺︎ Colony
    ➠ 1 ▦︎ Prison

Governments

  • 31 ⊜︎ Cooperative
  • 11 ✘︎ Democracy
  • 10 ☠︎ Anarchy
  • 8 ⚚︎ Corporate
  • 7 ✤︎ Confederacy
  • 6 ✊︎ Dictatorship
  • 6 ⚜︎ Feudal
  • 4 ⚙︎ Engineer
  • 3 ♚︎ Patronage
  • 3 ☭︎ Communist
  • 2 ⛪︎ Theocracy
  • 2 ▥︎ Prison Colony
  • 1 ▦︎ Detention Centre

States

Factions

  • 4 ☣︎ Blight
  • 28 ▲︎ Boom
  • 10 ▼︎ Bust
  • 21 ☺︎ Civil Liberty
  • 18 ☹︎ Civil Unrest
  • 1 ☀︎ Drought
  • 5 ☒︎ Election
  • 11 ⏩︎ Expansion
  • 2 ☕︎ Famine
  • 9 ⚡︎ Infrastructure Failure
  • 19 ⇥︎ Investment
  • 4 ⚿︎ Lockdown
  • 35 ○︎ None
  • 7 ☣︎ Outbreak
  • 1 ☠︎ Pirate Attack
  • 3 ⚑︎ Public Holiday
  • 8 ⏪︎ Retreat
  • 2 💣︎ Terrorism
  • 6 ⚔︎ War

Systems

  • 0 ☣︎ Blight
  • 39 ▲︎ Boom
  • 0 ▼︎ Bust
  • 24 ☺︎ Civil Liberty
  • 0 ☹︎ Civil Unrest
  • 0 ☀︎ Drought
  • 1 ☒︎ Election
  • 23 ⏩︎ Expansion
  • 0 ☕︎ Famine
  • 0 ⚡︎ Infrastructure Failure
  • 27 ⇥︎ Investment
  • 0 ⚿︎ Lockdown
  • 1 ○︎ None
  • 0 ☣︎ Outbreak
  • 0 ☠︎ Pirate Attack
  • 3 ⚑︎ Public Holiday
  • 0 ⏪︎ Retreat
  • 1 💣︎ Terrorism
  • 1 ⚔︎ War

Find out more

Current Projects

Current Conflicts

StateSystemFaction 1ScoreFaction 2
Active War Diggidiggi ⚚︎ Ukraine Colonist Alliance (Diggidiggi 3 Industrial) 0-0 ✊︎ Societas Eruditorum de Civitas Dei
Active Election Edge Fraternity Landing ☭︎ ICU Colonial Corps 0-0 ✘︎ Likedeeler of Colonia (Sanzio Silo)
Pending Election Aurora Astrum ⊜︎ Colonists of Aurora (Prisma Renata) 0-0 ✘︎ Likedeeler of Colonia (Napier Laboratory)
Active Election Eol Procul Centauri ⊜︎ Colonia Co-operative 0-3 ⊜︎ HOTCOL (Fort Mug)
Pending Election Pennsylvania ⊜︎ Colonia Council (Santos Mines) 0-0 ⊜︎ Colonia Co-operative
Active Election Phoenix ☭︎ ICU Colonial Corps 1-1 ✤︎ Galcop Colonial Defence Commission (Rossi Depot)
Pending Election Tir ⊜︎ Jaques 0-0 ⊜︎ HOTCOL (Dohler Depot)
Active Election Desy ⊜︎ Colonia Co-operative (Beaumont Reach) 3-3 ✤︎ Galcop Colonial Defence Commission
Active War Eol Prou PC-K c9-91 ⊜︎ Jaques (Delaine Terminus) 0-3 ⚚︎ Ukraine Colonist Alliance
Active War Asura ⚚︎ Ukraine Colonist Alliance (Wellington's Claim) 2-0 ⊜︎ Colonia Co-operative
Active War Los ⚚︎ Ukraine Colonist Alliance (Los A2c Military) 0-0 ✊︎ Societas Eruditorum de Civitas Dei
Active War Coeus ♚︎ Last Phoenix Vault (Coeus A3 Military) 0-1 ✘︎ Coeus Services Ltd

Current Events